46. When the Dream Dies

Contains spoilers

Overview

Bridge Four trains at Narak while Kaladin brings new candidates, even lighteyes, and worries about unexplained raids on caravans. Skar, fearing he cannot draw Stormlight, mentors the frustrated scout Lyn into her first Light—and in the process discovers his own—signaling Bridge Four’s expanding ranks and purpose-driven growth.

Summary

Skar runs a timed test to the Urithiru Oathgate, carrying full gear as Sigzil records baselines and Drehy experiments with fractional Lashings. Lopen jokes from the ceiling while Teft, wrestling with his addiction and pride, shares food and tries to reassure Skar, who worries he may never draw Stormlight.

Kaladin arrives with recruits gathered from other units and activates the Oathgate to Narak. At the platform, Ristina manages the exchange while Kaladin pointedly notes they are not doormen. Marching through Narak, Skar reflects on Parshendi civilization, Rlain’s presence, and his own past—stealing Blackcap gear and earning a slave brand that still marks him. An officers’ huddle feels Moash’s absence.

Kaladin frets that no new squires have manifested despite two weeks of training, debates using lighteyes, and orders Teft to drill formations while Bridge Four practices aerial maneuvers. He also voices concern that persistent caravan raids do not fit enemy strategy. The team trains in the sky as Skar observes, feeling increasingly sidelined.

Spotting Lyn discouraged, Skar sits with her and reframes the goal: purpose over envy. He recounts a bridge run where Kaladin unknowingly drew arrows to himself to save others, urging Lyn to focus on helping. Lyn centers on that intent, breathes in, and suddenly glows. Teft excitedly hauls her to Kaladin to begin instruction.

Accepting he might serve in support, Skar jokes with Rock—only to notice Stormlight curling from his own hand. Realizing he has finally drawn Light, Skar sprints to join the others, elated, as Bridge Four’s ranks of squires grow by two in a single training session.

Who Appears

  • Skar
    Bridge Four spearman; doubts he can draw Stormlight, mentors Lyn, then unexpectedly becomes a squire himself.
  • Kaladin Stormblessed
    Windrunner leader; activates the Oathgate, recruits new candidates, worries about raids, oversees training before leaving with Elhokar.
  • Teft
    Sergeant and instructor; struggles with addiction, drills recruits, excitedly ushers newly glowing Lyn to Kaladin.
  • Lyn
    Scout; frustrated at failing to glow, focuses on helping others after Skar’s coaching and becomes a squire.
  • Sigzil
    Keeps meticulous tests on Lashings and times runs; theorizes about squires and baseline capabilities.
  • Rock (Lunamor)
    Horneater cook and support; runs water station, jokes with Skar, first to notice Skar glowing.
  • Drehy
    Windrunner squire; sets a speed record using a fractional Lashing and reports its effects.
  • Lopen
    Windrunner squire; shows off by walking on the ceiling, adding levity during training.
  • Ristina
    Scribe at Narak’s Oathgate; handles exchanges and banters with Kaladin about merchant demands.
  • Rlain
    Listener member of Bridge Four; marches with the team, reminding Skar of Parshendi humanity.
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