Rhythm of War
by Brandon Sanderson
Contents
3. The Fourth Bridge
Overview
Navani oversees the Fourth Bridge’s first full mission, successfully landing to evacuate Hearthstone while demonstrating the airship’s strategic potential. Dalinar renews Kaladin’s Light and discusses Urithiru’s broken pillar with Navani. The Mink joins aboard and negotiates rescues, but Lyn reports three flights of Fused approaching, imperiling the evacuation.
Summary
A fabrial lecture outlines the challenge of removing Stormlight from gemstones, noting larkin as a now-rare solution. Navani rides the newly built airship Fourth Bridge, marveling at Alethkar below and the vessel’s conjoined-fabrial mechanics, aluminum isolation, and chull-driven lattices. The ship, named for Bridge Four, descends to begin evacuating Hearthstone.
As Edgedancers flow out to guide and heal townsfolk, Navani confers with Thaylen prince consort Kmakl. He praises the ship’s speed and envisions its profound military impact, even as he laments what it could mean for navies. The landing proceeds while engineers monitor schematics and Stormlight reserves.
Kaladin introduces his father, Lirin, to Dalinar. Lirin pointedly asks about the refugees’ confinement and imagines deploying surgical teams by airship; Dalinar explains the voyage and support planned. Because Kaladin had been spotted earlier by a new kind of Fused, he warns of likely retaliation. Dalinar renews Kaladin’s Stormlight, which Navani observes closely, then she and Dalinar discuss Urithiru’s inert crystal pillar, the lost Sibling, and Bondsmith mysteries.
The Herdazian Mink quietly appears at the command station, jabs at Dalinar’s Alethi past, and demands the airship rescue his scattered surviving soldiers. Dalinar immediately agrees, irking Navani though she refocuses on organizing the evacuees. The process is cut short when Windrunner Lyn lands hard, reporting three full flights of Fused inbound, forcing an immediate test of the airship’s defenses and evacuation plan.
Who Appears
- Navani KholinPOV artifabrian queen; oversees the Fourth Bridge, studies Bondsmith/Urithiru mysteries, organizes evacuation.
- Dalinar KholinBondsmith commander; renews Kaladin’s Stormlight, debates Urithiru’s pillar, commits the airship to rescue the Mink’s troops.
- Kaladin StormblessedWindrunner highmarshal; warns of a new Fused type, receives Light, and launches to secure the evacuation.
- The MinkHerdazian general; slips aboard, needles Dalinar, and demands rescue of his scattered surviving forces.
- LirinKaladin’s father, a surgeon; skeptical but practical, asks about conditions and imagines airship-borne hospitals.
- KmaklThaylen prince consort and sailor; admires the ship yet laments its implications for navies and war.
- VelatCartographer-scholar; frets over safety, reclaims her maps from the Mink, monitors the command station.
- LynWindrunner scout; crash-lands on deck to report three flights of incoming Fused.
- RushuArdent engineer; reviews schematics and oversees measurements during landing and evacuation.
- FalilarWhite-bearded ardent; collaborates with Rushu on ship systems and structural checks.
- KaWindrunner scribe; relays spanreed signals coordinating the ship’s conjoined fabrials.