Chapter 25

Contains spoilers

Overview

Genevieve discovered a hidden drawer in Rowin’s desk containing unsent letters that revealed Rowin’s long-standing attempts to reconcile his family and find a cure. The siblings gathered for the next Hunt round, which Remi initiated with a random start that scattered participants around Enchantra. Separated, Genevieve reached Rowin’s room but realized the "Rowin" there was Remington in disguise, and she narrowly escaped after he attacked with the Hunting Blade.

Summary

While Rowin changed, Genevieve hid the tome she had taken from the Silvers’ library in her trunk and sat to write in her diary. When her pen ran dry, she searched Rowin’s desk for ink, accidentally triggering a hidden compartment. Inside she found a cache of letters in Rowin’s handwriting: one to Ellin confessing failure to progress on a cure and fear of Knox’s reprisals, a terse plea to Remi about their rift, and a supplication to Grave urging him to consider the rumors and their mother’s wishes. The letters dated back years, suggesting Rowin’s sustained efforts. She also noticed an envelope sealed with a rose and addressed to Grimm Manor in New Orleans before hastily closing the drawer as Rowin returned.

Rowin rested with Umbra while Genevieve pretended to read her grimoire, preoccupied by the letters. Sevin and Covin barged in with snacks and whiskey, and the four played Pit until midnight, briefly easing the tension. At the stroke of midnight the family assembled in the ballroom with Ellin, Remi, and Grave already present. Knox arrived with the Hunting Blade, announcing Wellington’s assignment in Nocturnia, which enraged Ellin. The blade chose Remi, who selected random starts, and Knox’s magic transported everyone.

Genevieve came to in a butler’s pantry, noted signs of disuse, and slipped into the dining room via a concealed panel door. She moved through the hall toward Rowin’s room, planning either to rendezvous with him or retrieve the Crimson Rot book and hide in the library’s secret space. As she reached for Rowin’s door, it opened from within and she was ushered inside by someone who looked like Rowin.

The man reassured her that Remi would not hunt like Grave and explained the random-start tactic, but subtle inconsistencies emerged: a bead of blood at his lip piercing and a slightly off demeanor. When he leaned in suggestively, Genevieve felt an absence of their usual heat, and the ring on her finger burned, confirming something was wrong. She played along coyly and lured him to reveal himself.

Pressed, the imposter admitted the ruse. He had pierced his lip to complete the disguise and then drew the Hunting Blade: it was Remington Silver. Remi struck, slicing Genevieve’s side through her corset. She countered by ripping out his lip ring, stunning him and sending the blade clattering to the floor.

Genevieve tried to seize the dagger, but a magical shock punished the attempt, indicating a rule against stealing the weapon. She kicked the blade away and sprinted for the door as Remi lunged to recover it, escaping the immediate threat.

Who Appears

  • Genevieve Grimm
    protagonist; discovers Rowin’s hidden letters, participates in pre-Hunt camaraderie, is transported by Knox’s magic, identifies Remi’s disguise, is wounded, and escapes.
  • Rowin Silver
    darkness wielder; letters reveal years of efforts to find a cure and reconcile family; present before midnight; not actually present in the encounter where Remi impersonates him.
  • Umbra
    Rowin’s familiar; rests with Rowin before the Hunt.
  • Sevin Silver
    Blood Wraith; joins the game of Pit before midnight.
  • Covin Silver
    Blood Wraith; joins the game of Pit, bickers with Sevin.
  • Remington (Remi) Silver
    darkness wielder; chosen by the Hunting Blade; selects random starts; disguises himself as Rowin with a lip piercing, attacks Genevieve, and recovers the blade after she kicks it away.
  • Grave Silver
    Void Wraith; present at the pre-Hunt assembly.
  • Ellin
    healer; present at the assembly, furious at Knox sending Wellington to Nocturnia.
  • Knox
    the Devil/host; arrives with the Hunting Blade, announces Wellington is in Nocturnia, initiates the round, and scatters participants.
  • Wellington
    referenced; first eliminated; currently in Nocturnia per Knox.
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