21. Why Men Lie

Contains spoilers

Overview

Kaladin wakes battered but recommits to leading Bridge Four. When Sadeas orders the wounded denied food and pay, Kaladin’s appeal for help fails, but Rock backs him. Kaladin bargains to take stone-gathering duty to reach the plains and collect medicinal plants, recruiting Teft. A core team and practical plan begin to form against systemic cruelty.

Summary

Kaladin wakes in pain after the bridge run but refuses to give up, checking on the three wounded: Leyten clings to life, Hobber will recover with care, and Dabbid sits unresponsive from battle shock. Realizing they need antiseptic, he forces himself to train with a plank, drawing stares. Syl questions why men lie, while Kaladin’s bitterness toward lighteyes surfaces despite her mention of Dalinar’s honesty.

Gaz arrives with news: Lamaril wanted Kaladin executed for keeping wounded, but Sadeas overrules it and instead orders the wounded denied food and pay to make an example. Kaladin asks Bridge Four to pool resources for medicine and food; most laugh and refuse, with Moash preferring a quick death. Rock, however, offers some of his rations for Hobber, calls Kaladin “special,” and even sees Syl. Rock notes Bridge Four lost fewer men than usual, hinting at Kaladin’s improbable luck.

Needing medicine but lacking money, Kaladin approaches Gaz with a proposal. He volunteers Bridge Four for stone-gathering duty, accepting the men’s anger, to get outside the warcamp. Gaz agrees, assigning them to the western checkpoint at third bell and shifting Bridge Three to kitchen work.

Kaladin then recruits Teft. The older man, distrustful of loyalty and himself, is swayed when Kaladin argues that living is better than surrendering to death. Teft joins. After introductions—including Rock’s true name—Kaladin reveals his aim: while on stone detail, they will seek a reed that grows outside the camp to obtain medicine for the wounded.

Who Appears

  • Kaladin
    Injured bridgeman-turned-leader; checks three wounded, denounces Sadeas’s cruelty, fails to rally most men, wins Rock and Teft, secures stone duty to gather medicinal reeds.
  • Rock (Numuhukumakiaki’aialunamor)
    Horneater bridgeman; offers food for Hobber, declares Kaladin 'special,' sees Syl, and supports the plan.
  • Teft
    Grizzled bridgeman; wary of loyalty, persuaded by Kaladin’s argument against death, agrees to join the mission.
  • Gaz
    Bridge sergeant; reports Sadeas’s order, fears trouble, accepts Kaladin’s offer to assign Bridge Four to stone-gathering.
  • Syl
    Curious windspren; questions lies and madness, surprises Kaladin when Rock can see her.
  • Highprince Sadeas
    Highprince; refuses execution but orders wounded denied food and pay to make an example.
  • Hobber
    Wounded bridgeman with leg injury; grateful, expected to recover with rest and food.
  • Leyten
    Bridgeman critically wounded; alive but needs antiseptic urgently to avoid infection.
  • Dabbid
    Bridgeman in battle shock; unresponsive but alive.
  • Moash
    Cynical bridgeman; mocks Kaladin’s appeal and prefers a quick death over slow recovery.
  • Brightlord Lamaril
    Brightlord; sought to have Kaladin strung up, overruled by Sadeas.
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