Translation is discussed as an influential and interpretive process.
Characters Livira and Malar converse in a language called 'sabbertine,' where expressiveness is important.
Malar is unwell and recovering from an injury, which is inconvenient as they need to return to a character named Yute. It's unclear why, but Livira is ready to go to him.
Livira is also deeply concerned about friends she's left behind, especially one named Acmar.
Despite Malar's discomfort, Livira takes the time to try to understand and interact further with Evar, a Canith (part of a group previously referred to as sabbers), hinting at a growing bond between them.
Livira and Evar discuss their respective books; both are identical and cause extreme emotional reactions when they touch each other.
Livira has an epiphany - everything she has written in her book about adventures and journeys, Evar has lived through with her.
They decide that they need to return to their previous location. The journey is slow, and Livira observes a sword-bearing assistant accompanying them.
Livira and Evar discuss the fact there are doors that some individuals can open and others cannot in a place called the "library." They resolve to try to access them.
At a massive door in Chamber 97, Livira inquires about the assistant's ability to open doors and its history with them. The assistant provides vague answers.
Despite some difficulty, Livira manages to open the door amidst gasps from the rest of the group.