Cover of Tomorrow, and Tomorrow, and Tomorrow

Tomorrow, and Tomorrow, and Tomorrow

by Gabrielle Zevin


Genre
Contemporary, Fiction
Year
2016
Pages
417
Contents

VIII: Our Infinite Days — Chapter 5

Overview

Unfair celebrates Counterpart High: Senior Year with a graduation-themed party that highlights Marx’s absence and Sadie’s retreat. Seeking quiet, Sam discovers the Worths’ postapocalyptic concept, Our Infinite Days, in Sadie’s office, marked by Marx. After Sadie refuses to engage, Sam meets the creators, inheriting Marx’s role and approach.

Summary

With debugging complete on Counterpart High: Senior Year, Simon insists on a launch party, filling a role once owned by Marx. The Grad Night theme plays on the game’s ending, while Sadie’s absence, attributed to postpartum depression, underscores ongoing fractures. At the party, Simon reminisces about Marx discovering their early work, and recalls Marx’s prompt: “So tell me how you see it.”

Exhausted, Sam retreats to Sadie’s office and finds Ant there. They discover a portfolio titled Our Infinite Days—watercolor storyboards of a drought-ravaged America with “desert vampires,” and a gameplay conceit toggling between a mother and her memory-keeping daughter, the Keeper. Ant is moved; Sam is skeptical yet intrigued. A Post-it from Marx to Sadie confirms Marx had been evaluating the pitch. Sam decides to take the portfolio and track down its creators.

Sam and Ant return to the roof to reclaim the space with a ceremonial cap toss, sharing a moment of hard-won survival. After the party, Sam drives by Sadie’s house and texts her about the new idea, hoping to reengage her. She replies, “I can’t,” signaling her continued distance despite still playing simple games to manage anxiety.

On a rainy day, Sam meets Adam and Charlotte Worth, returns their portfolio, and invites them to explain the project’s vision. In echo of Marx’s guidance, Sam asks them to tell him how they see it, signaling his step into leadership and toward a potential new game.

Who Appears

  • Sam Masur
    Studio head; hosts the launch party, discovers Our Infinite Days, reaches out to Sadie, and meets the Worths.
  • Ant
    Counterpart High developer; hides in Sadie’s office, reacts emotionally to the portfolio, bonds with Sam, and celebrates.
  • Simon
    Coworker who pushes for the party, gets inebriated, reminisces about Marx discovering their early pitch.
  • Sadie Green
    Absent and postpartum; still plays simple games; declines Sam’s invitation to engage with the new project.
  • Marx Watanabe
    Late cofounder; remembered at the party; his note on the portfolio guides Sam’s approach.
  • Adam Worth
    Co-creator of Our Infinite Days; returns to pitch and discuss the game with Sam.
  • Charlotte Worth
    Co-creator of Our Infinite Days; partners with Adam and helps present their vision to Sam.
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