Cover of Tomorrow, and Tomorrow, and Tomorrow

Tomorrow, and Tomorrow, and Tomorrow

by Gabrielle Zevin


Genre
Contemporary, Fiction
Year
2016
Pages
417
Contents

VI: Marriages — Chapter 1

Overview

Sam’s avatar, Mayor Mazer, anchors Mapleworld’s warm welcome and identity as the game explodes in late 2001, even spawning outage memes. The team’s doubts about a “soft” game are dispelled by players seeking a kinder refuge. By 2009, Mayor Mazer is a branded icon, and a decade later Sam’s TED talk defends virtual utopias despite the 2005 Unfair Games incident.

Summary

Sam launches Mapleworld with an avatar, Mayor Mazer, styled as a grunge-era, folksy guide who mirrors Sam’s glasses, mustache, and slight limp. Mayor Mazer greets newcomers with friendly advice, starter currency, and encouragement to explore Mapletown, immediately defining the world’s tone as welcoming and communal.

Within two months of launch, Mapleworld attracts over a quarter million accounts, overwhelming servers. Outage screens featuring Mayor Mazer become a widespread meme, and the character’s presence softens frustrations. Although Sam, Sadie, and Marx had doubted the timing for such a “soft” game, late 2001 players embrace Mapleworld as a kinder, better-governed virtual refuge.

Later, by 2009, Mayor Mazer ranks seventh on an AdWeek list of recognizable branded characters, emblematic of a utopian online vision. The character transcends the game to become cultural shorthand for a gentler, progressive virtual community.

On Mapleworld’s tenth anniversary, Sam delivers a TED Talk, “The Possibility of Utopia in Virtual Worlds.” Citing “everything that transpired at Unfair Games on December 4th, 2005,” he argues that avatars do not doom people to their worst selves and insists virtual worlds can be more moral, just, empathetic, and inclusive—posing the challenge that if they can be, they should be.

Who Appears

  • Sam
    Mapleworld co-creator; crafts Mayor Mazer avatar; later defends virtual utopias in a TED talk.
  • Mayor Mazer
    Sam’s avatar and welcoming face of Mapleworld; outages and memes amplify his cultural impact.
  • Sadie
    Co-creator who debates Mapleworld’s timing and perceived softness with the team.
  • Marx
    Producer and partner; joins debates over Mapleworld’s tone and launch.
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