Cover of Heartless Hunter

Heartless Hunter

by Kristen Ciccarelli


Genre
Fantasy, Romance, Young Adult, Thriller
Year
2024
Pages
350
Contents

Overview

In the New Republic, witches are hunted in public purgings, identified by the silver casting scars left by their magic. Rune Winters survives by performing the role the regime expects: a wealthy, seemingly callous patriot who once “betrayed” her own witch grandmother. Behind the mask, Rune is secretly the Crimson Moth, a vigilante who uses blood-fueled spells and elite access to smuggle witches to safety.

When Rune discovers that Seraphine Oakes—her grandmother’s last, urgent lead—has been captured, she is forced into a dangerous game with Captain Gideon Sharpe, the Republic’s most feared witch hunter. Gideon is driven by trauma and obsession, and he begins courting Rune as a way to infiltrate her world and close the net around the Crimson Moth. As their suspicion-laced attraction grows, Rune’s found family and carefully built cover are strained to the breaking point. The story weaves political terror with romance and moral compromise, exploring propaganda, class resentment, consent and coercion, and what survival costs when love and duty make enemies of the same two people.

Plot Summary ⚠️ Spoilers

Two years after the Sister Queens were murdered, the New Republic rules by terror. The Blood Guard publicly purges witches, stripping suspects to search for casting scars—once symbols of status under the queens, now deadly proof. Rune Winters watches one such purge and vows never to leave marks that could expose her.

On a stormy night, Rune travels under a blood-fueled Mirage disguise to the remote cottage of Seraphine Oakes, her grandmother Kestrel “Nan” Winters’s oldest friend and the one person Nan insisted could explain what happened. Rune finds the cottage abandoned, clothing torn in the mud, and the Blood Guard’s bloody X on the door: Seraphine has been taken.

Rune races back to the capital and uses her public persona—an aristocratic “informer” who turned in her witch grandmother—to move among witch hunters at the opera. In flashback, Nan forced Rune to report her during the uprising so Rune would not be executed as a sympathizer. That reputation now shields Rune’s real work: as the Crimson Moth, she has been rescuing witches with help from her best friend Verity de Wilde and her oldest ally, Alexander “Alex” Sharpe. At intermission, Rune learns Captain Gideon Sharpe has captured a witch that night—Seraphine—and resolves to get her location before a transfer to the palace prison.

Gideon, meanwhile, is haunted by nightmares and by the brand a witch queen left on his chest. He despises witches yet loathes pointless cruelty, particularly from brutal subordinates like the Tasker brothers. He is also obsessed with the Crimson Moth, linked to prison breaks and murdered Blood Guard officers found drained of blood. His informant Harrow plans to meet him at the opera with leads.

At Rune’s party, she and Verity prepare a Truth Teller enchantment—blood magic meant to compel honest answers—hoping to use it on a well-connected suitor to learn where Seraphine is held. Rune tests Bartholomew Wentholt, then pivots toward Noah Creed, son of the Good Commander, Nicolas Creed. Before she can, Gideon arrives unexpectedly, apologizes for earlier disdain, and becomes the most valuable target. Gideon attends to investigate Rune, following Harrow’s report that casting signatures from escaped witches were found on a cargo ship owned by Rune. Unable to dance, he steers Rune into a private tour of her house, searching for evidence of witchcraft while their banter turns flirtatious.

Rune attempts to use Truth Teller in her bedroom, but Gideon refuses to drink and catches her trying to switch cups. Under pressure, Rune drinks the enchanted wine herself and nearly blurts dangerous truths. A telegram summons her as guest of honor at the Luminaries Dinner, where she must give a pro-Republic speech; the previous honoree, Lola Parsons, has been arrested for a reported casting signature. Rune breaks a rising intimacy by spilling wine on Gideon, and after he leaves, Verity and Alex warn Rune that courting Gideon is reckless.

As the courtship intensifies, Gideon offers to tailor Rune a gown for the Luminaries Dinner and measures her in his family’s shuttered shop, partly to check for casting scars. He finds none and wavers, but he also sets a trap: he feeds Rune false information about a holding cell near Seldom Harbor, hoping the Crimson Moth will appear. Believing she has Seraphine’s location, Rune infiltrates the old mine under a Ghost Walker invisibility spell and is ambushed by Gideon and sentry Laila Creed. To avoid being unmasked, Rune stabs Gideon and flees into flooded tunnels, then uses Gideon’s fresh blood on her knife to cast a powerful Deadbolt that seals both hunters behind a magically locked door. Wounded by Laila’s gunfire, Rune rides to the Creeds’ masked ball to establish an alibi and secretly traces the palace prison map from Warden Creed’s office.

Gideon deduces Rune’s connection to the mine trap but hesitates to arrest her when Rune claims she shared the transfer details publicly at a luncheon, broadening the list of possible suspects. Rune, Verity, and Alex study the prison map and realize they need specific intelligence: which gate holds Seraphine, patrol patterns, and purging schedules. With limited blood for complex spells, Rune decides the only reliable source is Gideon and plans to use a hidden truth-telling enchantment on something he will wear at the Luminaries Dinner.

During a charged beach walk, Rune and Gideon clash over class and the Republic’s broken promises. Gideon then confesses the core of his hatred: he was coerced by the witch queen Cressida Roseblood, who used forbidden blood magic, threatened his family, cursed his little sister Tessa with a deadly sickness, and drove his parents to suicide. Rune sees the branded rose-and-crescent crest on his chest and understands how deeply he was marked. Their attraction erupts into a kiss and then deeper intimacy, but Gideon’s duty and guilt about Alex complicate everything. After surviving an explosion tied to a witch ritual, Gideon and Rune finally sleep together; Rune realizes she is falling in love with the very man meant to destroy witches.

The fragile bond shatters when Harrow and Laila bring Gideon a new lead: a sketch from the print shop owner resembles Verity. To protect Rune and avoid being declared compromised, Gideon lies that Rune is “nothing more,” framing their night as an investigative search for scars. Rune overhears, feels used, and breaks with him. Devastated, she accepts Alex’s marriage proposal and plans to flee to Caelis after rescuing Seraphine on Liberty Day. Gideon sends Rune an apologetic letter and handmade silk buttercups, but Rune decides he is still her enemy.

On the eve of the heist, Rune discovers Gideon’s access coin and her last blood vial have vanished. At the university, she finds Verity’s “room” is a broom closet and staff insist Verity de Wilde does not exist, hinting at a sustained illusion. Shaken, Rune rides to meet Gideon, intending a final goodbye. Instead, Gideon reveals he has her missing coin and vial and names her as the Crimson Moth. He explains he followed suspicious movement at Wintersea, witnessed Rune’s hidden casting room, searched it, and confirmed her witchcraft. Laila and soldiers seize Rune, find a stolen uniform and Alex’s engagement ring, and Gideon orders Rune arrested.

Gideon delivers Rune to the execution square where Seraphine’s purge is imminent. Alex publicly confesses he knowingly aided Rune’s rescues and smuggling, forcing Gideon to arrest his own brother. As Rune is marched toward death, she sees Seraphine brought up as well. In a final, quiet shift, Rune forgives herself and Gideon; they exchange apologies before she is chained.

Then an organized witch assault erupts. Seraphine saves Rune from a collapsing beam, and Rune recognizes the scent of blood-and-rose magic. The attackers’ leader appears to be Verity—until Seraphine reveals the truth: the leader is Cressida Roseblood disguised. Cressida drops the illusion, kills a bystander for blood, and uses the stolen life to unlock Rune and Seraphine’s restraints.

In the chaos, Cressida takes Good Commander Nicolas Creed hostage and forces the Blood Guard to disarm. When Nicolas refuses, Cressida executes him, breaking Laila. Alex gathers surrendered weapons for Cressida, openly aligned with Rune. Cressida demands Gideon join them; when he refuses and shields Laila, a shot is fired—and Alex steps into the bullet meant for Gideon. Rune catches Alex as he dies, and with his explicit consent to use his blood without corruption, she casts the devastating Earth Sunderer curse. The square splits open into a vast ocean-filled chasm, shielding the witches and enabling Cressida’s retreat. On the far side, Gideon watches Rune vanish and swears he will hunt her forever.

Rune flees by sea with Cressida’s growing force, mourning Alex and realizing she has lost every safe home. She fears exchanging the Republic’s cruelty for Cressida’s predatory ambition, but with nowhere else to turn, she asks Seraphine to train her to survive what is coming—accepting that Gideon will inevitably pursue her, and determined to be ready when he does.

Characters

  • Rune Winters
    A young witch living under the public cover of a wealthy, pro-Republic socialite who once turned in her grandmother. Secretly the Crimson Moth, she uses blood-based spells and elite access to rescue witches, but her mission collides with her growing attachment to the witch hunter investigating her. Her central arc tracks the cost of survival through deception and what happens when her private loyalties become impossible to hide.
  • Gideon Sharpe
    A Blood Guard captain and renowned witch hunter driven by trauma from his past entanglement with a witch queen. He courts Rune as an infiltration tactic to catch the Crimson Moth, then becomes emotionally entangled even as his duty escalates into crackdowns and arrests. His choices fracture his family and harden his resolve to hunt Rune after the book’s climactic uprising.
  • Alexander Sharpe
    Gideon’s younger brother and Rune’s longtime ally who protects Rune’s secret and supports her rescues. He is torn between devotion to Rune and complicated loyalty to Gideon, and his decisions directly shape the prison-break plan and the conflict between hunter and hunted. His love for Rune and willingness to risk himself become pivotal in the story’s final confrontation.
  • Verity de Wilde
    Rune’s closest friend and the Crimson Moth’s second-in-command, who supplies blood for spells, pushes Rune toward strategic choices, and helps plan Seraphine’s rescue. Her apparent existence and access at the university become a key mystery when records of her vanish. She represents Rune’s found-family bond and the emotional stakes of the witch underground.
  • Seraphine Oakes
    A powerful witch and Nan’s old friend whose capture drives Rune’s investigation and escalating risks. She is displayed for a private purging, becomes central to the rescue attempt, and re-enters the story amid the witch assault. After the escape, she positions herself as the person Rune needs for training and survival.
  • Cressida Roseblood
    The youngest Sister Queen, believed dead, whose thorny rose-and-crescent signature and black spellfire reveal an ongoing threat. She manipulates events through illusion, leads the witch assault, and pursues power with a predatory ambition that alarms Rune. Her history with Gideon and her role in the uprising reshape the conflict into something larger than a single rescue.
  • Kestrel Winters (Nan)
    Rune’s witch grandmother whose arrest and execution define Rune’s public “traitor” reputation and private guilt. Her final request—find Seraphine—sets the plot in motion and provides Rune a guiding purpose. Memories of Nan’s love and death repeatedly force Rune to choose between survival and sacrifice.
  • Nicolas Creed
    The Good Commander of the New Republic, architect of purges, curfews, and raids, and a central figure in the regime’s propaganda. He leverages Rune’s reputation at the Luminaries Dinner and orchestrates public cruelty as spectacle. His death during the witch assault destabilizes the Republic’s control and intensifies the ensuing conflict.
  • Laila Creed
    A Blood Guard officer who publicly needles Rune, guards key operations, and becomes a direct antagonist during the mine trap and later events. She is loyal to the Republic and personally tied to its leadership as Nicolas Creed’s daughter. Her pursuit of the Crimson Moth and her grief during the uprising sharpen the story’s stakes.
  • Harrow
    Gideon’s informant and colleague who supplies investigative leads, challenges his blind spots, and pressures him to treat Rune as a suspect. Her background with a witch mistress and her hard pragmatism reveal the personal scars beneath the Republic’s machinery. She helps drive Gideon’s escalating response to rumors of organized witch activity.
  • Noah Creed
    Nicolas Creed’s son and a politically valuable suitor in Rune’s strategic calculations. His presence in elite social spaces and proximity to prison authority make him a recurring alternative to Gideon for information. His insults and social pressure contribute to the Sharpe brothers’ conflict.
  • Octavia Creed (Warden Creed)
    Owner of Oakhaven Park and the palace prison warden whose office contains the crucial prison map Rune traces. Her authority over prison administration makes her an indirect but significant force shaping what is possible in the rescue plan. She embodies the institutional control the witches must bypass.
  • Lizbeth
    Rune’s loyal household servant who facilitates communications, manages practical cover stories, and delivers key telegrams and packages. She supports Rune’s dangerous double life by keeping routines intact and helping conceal suspicious movements. Her steady presence anchors Rune’s home operations.
  • Aila Woods
    The Public Safety Minister who summons Rune to serve as guest of honor at the Luminaries Dinner and demands a pro-Republic speech. Her involvement raises the political stakes around Rune’s public persona and increases the danger of any misstep. She represents the regime’s ability to weaponize social pressure as control.
  • Bartholomew Wentholt
    A vain aristocratic suitor Rune briefly targets for information as part of her intelligence-gathering strategy. His shallow connections and gossip-driven presence illustrate the limits of Rune’s early tactics. He also appears among the social circle that intersects with the Sharpes and Creeds.
  • The Tasker brothers
    Cruel Blood Guard soldiers known for abusing captured witches and disobeying restraint, creating conflict even within the regime’s ranks. Their disappearance and brutal murders become a turning point that escalates fear, crackdowns, and Gideon’s urgency. They serve as an example of how violence corrodes both sides of the purge.
  • Tessa Sharpe
    Gideon’s younger sister whose death, attributed to Cressida’s punishment, is central to Gideon’s trauma and hatred of witches. She appears through memories that explain the Sharpes’ collapse and Gideon’s later devotion to the Republic’s cause. Her loss also informs Alex’s protective choices and family grief.
  • Gideon Sharpe's mother
    A palace seamstress whose work brought the Sharpe family into the queens’ orbit and whose design notebooks shape Gideon’s tailoring and his gifts to Rune. Gideon’s memories depict her paranoia and breakdown amid suspected witch torment. Her legacy underscores the link between domestic craft and political power in the story.
  • Gideon Sharpe's father
    Part of the Sharpe family tailoring business and a presence in Gideon’s memories of loss and poverty. His death after the family’s devastation deepens Gideon’s sense that witches destroyed everything he loved. The abandoned shop and inherited tools connect Gideon’s past to his present pursuit of Rune.
  • Lady
    Rune’s horse who repeatedly enables her covert movement between estates, the capital, and dangerous mission sites. Lady is used for diversions, escape, and urgent travel as Rune’s plans tighten around time-sensitive rescues. The horse functions as a practical lifeline in Rune’s vigilante work.

Themes

Heartless Hunter turns its romance-thriller machinery toward a set of interlocked questions: what does a regime do to the people who serve it, what does survival demand of the persecuted, and what remains of the self when love becomes another disguise?

  • Identity as performance—and the cost of masks. Rune survives by staging herself: a “spoiled” patriot in public (Chs. 3, 7) while sustaining mirages and blood-marked spellwork in private (Chs. 2, 16). Gideon performs too, adopting the hard certainty of a witch hunter even as flashbacks and compulsions rupture his control (Ch. 4). Their courtship becomes a duel of roles—his planned “wooing” as infiltration (Ch. 8) against her seductive intelligence-gathering (Chs. 9–12)—until the mask corrodes into longing and shame (Chs. 49–51).
  • Propaganda, scapegoats, and the spectacle of violence. From the opening purge platform (Ch. 1) to the Luminaries Dinner turned private execution (Chs. 38–39), the Republic converts punishment into entertainment and loyalty tests. Even art is conscripted: Rune notes how opera is rewritten into Ministry propaganda that sanctifies witch hunters and flattens history (Ch. 7). “Penitent” children, publicly marked, embody inherited guilt as policy (Ch. 3), while curfews and raids show how fear becomes governance (Ch. 43).
  • The ethics of blood: power, consent, and corruption. Magic is inseparable from the body—casting scars are both artistry and indictment (Ch. 1), and Rune’s fear of leaving scars limits her to dwindling stores (Chs. 16–17). The novel sharpens blood into a moral axis: willing blood-sharing as solidarity (Ch. 36) versus arcana as violation and decay (Ch. 54). Cressida’s throat-slitting to free Rune and Seraphine (Ch. 58) makes power visibly predatory, while Alex’s explicit consent before his death reframes blood as gift rather than theft (Ch. 60).
  • Trauma’s afterlife and the seduction of certainty. Gideon’s hatred is not ideology alone but scar tissue: the brand on his chest (Ch. 4) and the story of Cressida’s coercion and family ruin (Ch. 31) explain why “mercy” feels impossible (Ch. 43). Yet the book resists simple binaries: Rune, who has lived as both “betrayer” and savior, finds forgiveness for Gideon and herself at the platform (Ch. 57), suggesting healing is an act of interpretation as much as of justice.
  • Love as leverage—and as liability. Desire repeatedly becomes a weapon: Gideon’s tailoring and intimacy double as investigation (Chs. 19–22, 49), while Rune tries to turn attraction into a trap (Ch. 11). But when their bodies become “proof” in Gideon’s mouth (Ch. 50), the romance exposes its central irony: intimacy can humanize, yet it also gives the state new angles of control. The final rupture—Rune exiled among witches she no longer trusts and hunted by the man she cannot forget (Ch. 62)—leaves love as the novel’s most dangerous unfinished spell.
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