The Strength of the Few
by James Islington
Contents
Overview
After surviving the Labyrinth on Solivagus, Vis Telimus learns that the world was split long ago into three parallel realms and that his passage through the Gate has created versions of him in each one. One version remains trapped in the collapsing politics of Caten, another is drawn into the desert refuge of Qabr and the black-glass city of Duat, and a third is forced into a land of druids, kings, and ancient trials. Across all three worlds, buried ruins, forbidden rites, and hidden powers point to the same truth: the Cataclysms that have shaped history are not accidents, and another may be coming.
As Vis moves among allies and manipulators such as Caeror, Veridius, Lanistia, Eidhin, Emissa, Tara, and Netiqret, the story expands from academy intrigue into a struggle over power, identity, and survival itself. The novel blends political collapse, parallel worlds, and personal grief, asking what loyalty means when every system is compromised and whether saving a world can be separated from becoming something frightening within it.
Plot Summary ⚠️ Spoilers
The novel begins just after the Labyrinth, when Vis follows Caeror into Obiteum and learns the scale of what has happened. The ancient Rending split existence into Res, Obiteum, and Luceum, and Vis's passage through the Gate created parallel versions of him in those worlds. Caeror explains that the Cataclysms are not natural disasters but recurring culls carried out by the Concurrence, and that another may be imminent. From that point on, the book follows Vis across the three sundered worlds at once. In Res, he is pulled deeper into Caten's politics; in Obiteum, he is trained for a mission against Ka in Duat; and in Luceum, he is forced into the wars of kings and druids under new names and identities.
In Res, Vis returns from the Iudicium grieving Callidus and furious at the systems around him. He joins Governance under Magnus Tertius Ericius, confronts Ulciscor as an equal, and arrives at the Aurora Columnae only for the ritual to fail. Lanistia suddenly attacks him under the control of an outside force, and her imprisonment becomes one of Vis's central wounds. Emissa later explains that she once believed Vis had become one of the undead iunctii and warns him that a blood test before Placement will expose whatever changed in him beyond the Labyrinth. With Eidhin's help, Vis survives the test, enters Governance, and begins to understand a new power called Adoption, which lets him sense and seize Will already imbued into objects. That hidden ability helps him excel in Placement and the Circus Sciacca trials, where he secretly manipulates imbued objects and wins a brutal chariot race with Aequa. Even so, politics keep him from the expected promotion, and he turns increasingly toward investigation rather than office.
As Res destabilizes, Vis also peels back the truth behind Solivagus and the Iudicium. Lanistia, Relucia, Emissa, and Veridius each reveal fragments: Lanistia was compelled by a voice tied to the ancient machinery beneath Solivagus, Emissa was once prepared by Veridius for a role in stopping a new Cataclysm, and Veridius believes Vis may now be Synchronous, existing across worlds in the one way the Rending was meant to prevent. Vis returns to Solivagus with Aequa and Eidhin, finds the hidden chamber full of corpse-bound iunctii, and activates a device that warns that Obiteum is lost and Synchronous is death. Veridius finally admits that Lanistia and Marcus were broken by the same device while trying to bypass the Labyrinth's defenses. Soon after, the festival of Pletuna pushes Caten into open crisis. Ostius transports Vis between worlds, uses him to expose and force confessions from senators tied to the naumachia, Solivagus, and the destruction of Suus, and then turns the aftermath into a massacre that triggers civil war. Vis becomes the masked vigilante Carnifex, learns from Baine Breac that Princeps Redivius is about to attack Caten, and is preparing to rescue Lanistia when Tertius Decimus murders Aequa and cripples him. Even so, Vis forces his way into South Caten Prison, frees Lanistia and Ulciscor, leaves Relucia to die on a Sapper after extracting names and truths from her, and then goes out to meet Redivius's assault. At the docks he finally reveals to Eidhin that he is really Diago, son of Cristoval of Suus, and persuades him not to die for Redivius's cause. Together they seek Ka, who claims the Cataclysms are a horrific defense against the Concurrence rather than simple destruction. Desperate to end the war, Vis accepts Ka's guidance to a hidden chamber beneath the Necropolis and triggers a Cascade that awakens nearly eighty thousand preserved dead into an army under his command. The terrible cost of that decision becomes immediate when he discovers that the risen include his own mother and sister.
In Obiteum, Caeror brings Vis to Qabr and begins turning revelation into purpose. Vis learns that Will in this world can sustain the dead as iunctii, that Gleaners are blade-limbed servants of Ka, and that Vitaeria are actively preserving him in the poisoned desert. Caeror proves that even the dead can be turned into traps by the Concurrence, and he explains that Ka's existence across worlds may be what sustains the next Cataclysm. To stop him, Vis must learn to command iunctii as Ka does. Training with the volunteer Tash horrifies him, because he discovers through a Harmonic link that the Instruction Blade leaves its victim conscious, terrified, and helpless. Caeror also leads him toward an ancient golden door whose hum triggers Vis's trauma from the naumachia, but before he can master that fear Qabr is devastated by a Gleaner raid. With no other route into Duat, Vis controls a single Gleaner, Duodecim, has it spear him, and lets himself be carried into Ka's city disguised as a corpse.
Inside Duat, Vis rescues Ahmose rather than sacrifice him, loses Duodecim, and survives only by hiding among the western dead. He eventually reaches Netiqret, a mesektet assassin, and through her discovers the hidden systems under Duat: the Nomarch that controls the Overseers, the infernal waterworks that purify drinking water through mutilated bodies, and the private grief driving Netiqret's rebellion. Netiqret's damaged daughter Kiya, still linked to the Nomarch, gives Vis crucial information about Ka's defenses. Vis infiltrates Ka's Sanctum as a dancer, reaches the Nomarch, and learns that the bridge over the Infernis is the city's true artery and that the Gleaners guarding Ka will only move for an existential emergency. That attempt collapses when Ahmose is exposed and publicly denounces Ka before killing himself in the Infernis to keep Ka from taking him back. Vis escapes through acid channels, returns to ruined Qabr, discovers that its hidden life also depended on a grotesque water-harvesting system, and forces himself through the mutalis chamber he once feared. There he claims the blood-activated crook and flail, weapons powerful enough to destroy Duat's obsidian. Armed at last, he returns to Duat, destroys the great bridge, draws the Gleaners out of position, and is saved by Netiqret and Kiya after nearly dying in the poison again. Kiya then uses her remaining link to the Nomarch to buy him one hidden hour. Vis crosses the emptied Sanctum, finds Ka not on a throne but lying catatonic on a powered stone table, and chooses to stab him through the heart before the Gleaners can stop him.
In Luceum, the parallel Vis wakes maimed on a boat and is nearly executed before the draoi Cian secretly frees him. Cian is soon killed, and Vis survives the aftermath only because Gráinne and her family hide him on their farm, where he lives for a time as Deaglán and discovers a rare peace outside the Hierarchy. That refuge ends when Lir traces Cian's staff to him and brings him to Caer Áras. There Deaglán avoids execution by swearing himself to King Rónán, survives Gallchobhar's hostility, and is sent to Loch Traenala, where Tara and the other young fighters force him to rebuild himself around the loss of his arm. He gradually becomes part of their warband and begins to manifest the nasceann, a black-eyed state of battle clarity tied to the druids and the old ways. Along the way he learns that the Grove has been corrupted by Ruarc's faction and is backing Fiachra in a coming succession war.
Deaglán's path then turns into a confrontation with his own past. He follows a strange pulse and meets his supposedly dead father, Cristoval of Suus, who reveals that Military revived him with a Vitaerium after his execution. Cristoval explains that Suus was destroyed because he uncovered evidence that the Cataclysms recur, that the Republic already knew, and that Suus had also found a weapon the Hierarchy feared. He later tells Deaglán that the world was split into three realms and that this version of him now lives in Luceum because of the Labyrinth. Lir next takes Deaglán to the submerged city of Fornax, where an Aurora Columnae identifies him as Synchronous and turns its silver guardians on him. Deaglán survives only by discovering that he can manipulate their Will and by escaping with a silver arm torn from one sentinel. Gallchobhar murders Lir, delivers Deaglán to Fiachra's siege of Caer Áras, and prepares him for sacrifice. Tara tries to rescue him and nearly matches Gallchobhar in single combat, but Rónán must surrender himself to save her. Gallchobhar then publicly beheads Rónán and drowns Deaglán. Under the water, Cristoval gives his Vitaerium medallion to his son and dies in his place. Guided afterward by Lir's lingering presence, Deaglán rises from the lake with his silver arm working, appears to both armies like a sign from the gods, kills Gallchobhar in front of them, and breaks Fiachra's assault. When he wakes in Caer Áras, now celebrated as Silverhand, he buries his father with Tara and the others and finally accepts that these people are his own. Then the defeated Ruarc asks to speak and reveals that he is really Caeror, Ulciscor's brother, another traveler from beyond Luceum, and a man who believes one of Vis's other selves has made a disastrous mistake.
Characters
- Vis TelimusThe protagonist, whose passage through the Labyrinth creates parallel versions of him across Res, Obiteum, and Luceum. In each world he is pulled into a different struggle, from Caten's civil collapse to Duat's undead tyranny to the druidic wars of Caer Áras.
- CaerorUlciscor's brother, who guides Vis through Obiteum and explains the Rending, the Cataclysms, and the need to kill Ka. In Luceum, another version of him lives as Ruarc, making him both mentor and hidden threat across the book's parallel worlds.
- UlciscorVis's adoptive father and a powerful Telimus patriarch whose earlier choices helped send Vis into the Labyrinth. His relationship with Vis shifts from command and obedience to a strained, damaged alliance as Caten falls apart.
- LanistiaVis's tutor and one of his deepest personal loyalties. Her forced attack at the Aurora Columnae, imprisonment, and later rescue tie Vis's private grief to the ancient machinery behind the Labyrinth and Solivagus.
- VeridiusThe former Principalis who knows the most about the ruins, the Concurrence, the Rending, and the Labyrinth's true purpose. He repeatedly withholds and reveals information as he tries to steer Vis toward stopping the next Cataclysm.
- EidhinVis's closest friend from the Academy, later a brotherly ally in the civil war. He helps Vis survive ceding, political traps, and military danger even when his duty to his own people pulls him toward sacrifice.
- AequaA fellow student who becomes one of Vis's most trusted partners in Governance and in the investigation of the Iudicium. Her reconciliation with Vis restores an important friendship, and her death becomes one of the book's sharpest personal losses.
- EmissaA former lover and dangerous ally inside Military, first introduced as someone who attacked Vis because she thought he had become an iunctus. She later becomes a source of warnings, intelligence, and painful truths about Solivagus, Veridius, and the wider conspiracy.
- CallidusVis's dead friend, whose loss drives much of Vis's anger and investigation in Res. Later revelations show that Callidus protected Vis at the Iudicium by falsely claiming to be Catenicus.
- Magnus Tertius EriciusCallidus and Livia's father and one of Vis's main sponsors within Governance. He supports Vis politically while constantly judging how much risk Vis poses to Caten's fragile order.
- Livia EriciusCallidus's sister, whose grief first makes her hostile to Vis. Over time she becomes part of his political and investigative circle, even while their connection remains shaped by Callidus's death.
- ReluciaUlciscor's wife and an Anguis operative who hides radical aims behind a cultivated maternal facade. Her past in a Sapper helps explain both her hatred of Caten's system and her willingness to inflame chaos.
- OstiusA black-eyed operative who can move between worlds and repeatedly manipulates Vis. He exposes the senators behind Suus and Solivagus, stages political violence, and tries to use Vis as both weapon and bait.
- KadmosThe Telimus Dispensator and one of Vis's steadiest protectors in Caten. He treats Vis's wounds, covers for him during dangerous searches, and remains loyal even when the house around them fractures.
- KaThe ancient ruler tied to Duat, the Concurrence, and the Cataclysm threat. In Obiteum he is the target of Vis's assassination mission, while in Res he appears as a hidden power with his own grim explanation for the world's recurring disasters.
- NetiqretA mesektet assassin in Duat who becomes Vis's uneasy ally. Her help is driven by her damaged daughter Kiya and by decades spent working against Ka's system from within the city.
- AhmoseA Westerner rescued by Vis inside Duat who becomes his closest companion there. Through Ahmose, the story shows the human cost of undeath under Ka, culminating in his public denunciation of Duat's lies.
- KiyaNetiqret's daughter, left mentally damaged by her link to the Nomarch. Her fragmented knowledge gives Vis vital information about Duat's defenses, and her final act opens Ka's Sanctum for him.
- DiagoThe scarred alupi bonded to Vis after Solivagus. He becomes protector, tracker, and symbol, and his actions alter both the Basilica massacre and the later fighting in Caten.
- CianThe draoi who first rescues the maimed Luceum Vis from execution and explains the Grove's corruption. His death pushes Deaglán into exile and begins that world's long path toward Caer Áras.
- GráinneThe farm woman who shelters Deaglán after Cian's death. Her household gives him his first real experience of peace outside the Hierarchy and makes the Free Lands worth caring about personally.
- TaraKing Rónán's daughter and the leading fighter at Loch Traenala. She trains Deaglán, fights to save him, and becomes the emotional center of his loyalty to Caer Áras.
- LirThe druid who first brings Deaglán to Caer Áras and later takes him to Fornax. His guidance about the nasceann and his death at Gallchobhar's hands shape Deaglán's transformation.
- King RónánThe ruler of Caer Áras who accepts Deaglán's oath and gives him protection when the druids would rather condemn him. His surrender to save Tara makes him the moral heart of the Luceum war.
- Gallchobhar ap DrinFiachra's brutal champion and Deaglán's chief enemy in Luceum. His treachery, public humiliations, and final duel drive the siege of Caer Áras to its climax.
- CristovalVis's father and former king of Suus, believed dead after the invasion. Revived by a Vitaerium, he explains why Suus was destroyed and later sacrifices himself to save his son.
- Baine BreacEidhin's father and a Military Quartus who secretly gives Vis the intelligence needed to blunt Redivius's attack. His plea that Vis save Eidhin without breaking his trust adds a personal stake to the battle for Caten.
- Tertius DecimusA senator and Iro's father who begins as one of Vis's political rivals and becomes a personal enemy. His grief over Iro turns murderous when he kills Aequa and maims Vis outside South Caten Prison.
- IndolA younger political player aligned with Religion who gradually becomes a covert ally to Vis. His blood test, suspicions about the Iudicium, and intelligence-sharing show that not all of Caten's rising figures trust the official story.
- King FiachraRónán's rival claimant in Luceum, backed by the corrupted Grove. His siege of Caer Áras and his reliance on Gallchobhar turn the succession struggle into open war.
Themes
James Islington’s The Strength of the Few is preoccupied with what concentrated power does to both societies and souls. Again and again, institutions justify atrocity in the name of stability: the Republic culls, cedes, imprisons, and sacrifices; Ka rules through the Nomarch, Gleaners, and the living dead; the Grove twists sacred authority into fear and murder. The title’s irony becomes clear: the “strength” of elites is built on the bodies and consent of the many. Vis’s horror during ceding ceremonies, his revulsion at controlling iunctii through Adoption, and his refusal—however imperfect—to treat others as expendable all sharpen this theme.
A second major theme is identity under fracture. Vis is repeatedly split, renamed, and remade: Vis, Diago, Deaglán, Carnifex, Synchronous self, copy, prince, fugitive. The revelation that the worlds were sundered into Res, Obiteum, and Luceum turns identity into a metaphysical question, but the novel keeps it human. Vis’s crisis is not only “Which version is real?” but “Who am I when every system wants to use me?” His struggle with lost memory, his missing arm, and mirrored lives across worlds turns identity into something chosen through action rather than inherited through title.
The book also insists on the moral cost of survival. Nearly every path forward requires violation: reviving the dead, deceiving friends, abandoning innocents, weaponizing grief. Caeror’s pragmatism, Netiqret’s compromises, Relucia’s radicalism, and Ostius’s ruthless manipulation all pressure Vis toward the same conclusion—that saving the world may require becoming monstrous. What makes the novel compelling is that Vis never stops feeling the wrongness of those acts. His nausea after controlling Tash, his guilt over Qabr, Ahmose, Aequa, and Lanistia, and his horror at the Basilica massacre all show that conscience survives even when innocence does not.
- Grief becomes a political force: Callidus, Cian, Ahmose, Aequa, Rónán, and Vis’s family are not simply losses; they shape loyalties, revolts, and decisions.
- Chosen bonds resist corrupt systems: Eidhin, Aequa, Tara, Caeror, Gráinne’s family, and even Diago the alupi offer versions of loyalty not based on hierarchy.
- History is cyclical unless confronted: Cataclysms, repeated betrayals, and inherited wars suggest that buried truths always return.
Ultimately, the novel argues that the deepest strength does not lie in domination, but in retaining humanity while facing systems designed to erase it.