Chapter 22: The Tribes
Contains spoilersOverview
Fitchner vanishes, leaving House Mars’s standard, which can enslave opponents, and the stone map activates to signal the game’s start. Antonia blocks an early leader, splintering Mars into competing tribes.
While Darrow’s small group scouts and finds supplies, Titus consolidates power through theft and intimidation. Vixus captures Mars’s first slave, elevating Titus and forcing Darrow and Cassius to reckon with unifying the House or being dominated.
Summary
At dawn, Fitchner is gone, leaving House Mars’s iron standard, which can brand and command slaves, and a new stone map. Antonia, Cassius, Darrow, Sevro, and others gather amid posturing. Cassius pushes for an immediate leader; Titus needles him; Darrow defuses the confrontation without blood. Antonia outmaneuvers them by insisting leadership must wait for a Primus via merit, appealing to every student’s ambition and stalling any clear chain of command.
A horn sounds and the standard and wall map shimmer to life, marking Mars and Ceres. The room collapses into bickering and faction-making. Darrow, Cassius, Roque, and Lea peel off to act, deciding scouting is safer and smarter than preparing and being struck. They split—Darrow with Cassius, Roque with Lea—to circle the highlands and meet at dusk.
The scouts find no enemies near the keep but discover a hidden stone fort with survival supplies, confirming caches are seeded across the valley. Distant smoke to the east hints at other Houses. Back home, Titus’s pack grows; they fail to make fire after Sevro vanishes, and Darrow withholds matches to deny Titus prestige. Antonia briefly garrisons the towers with Cipio, but Titus’s boys steal their axes. Conditions worsen: hunger spreads, Ceres horsemen abduct two bathing girls, and Titus even tries the standard on Quinn—learning it won’t enslave Housemates.
As Darrow and Cassius scout, they resolve that Mars must be bound together and privately weigh removing Titus, with Cassius proposing killing him in his sleep. Cassius remains popular and flirts with Quinn, while Roque frames the Institute as a microcosm where hierarchies will form—functionally capture the flag with standards.
Returning to the parapets, they see Vixus, Titus’s lieutenant, dragging in a captive girl—the first slave of House Mars. The capture grants Titus immediate credibility, sharpening the internal power struggle and raising the stakes for Darrow and Cassius to unify the House before rivals strike.
Who Appears
- Darrow
Narrator; aligns with Cassius, leads scouting, hides matches, seeks unity, resists killing Titus, envies Vixus’s capture.
- Cassius au Bellona
Pushes for a leader, scouts with Darrow, popular with peers, suggests killing Titus, grows close to Quinn.
- Titus au Ladros
Bullying rival; forms a pack, steals from House, tests the standard on Quinn, orders raids, gains clout via Vixus.
- Antonia au Severus-Julius
Politically sharp; blocks premature leadership, allies with Cipio, garrisons towers, undercut by Titus’s thefts.
- Roque au Fabii
Scouts with Lea, supports Darrow and Cassius, philosophizes the game as a societal microcosm.
- Lea
Follows Roque, scouts, collects food, receives rations from Darrow, loses berries to Titus’s pack.
- Sevro
Resourceful loner; drags in a wolf, taunts others, vanishes before building a fire.
- Quinn
Fast midDraft; traps a deer, bonds with Cassius, targeted in Titus’s failed standard test.
- Vixus
Titus’s lieutenant; scouts for raids and captures Mars’s first slave, boosting Titus’s standing.
- Pollux
Crude Housemate; complains about Pinks, is knocked out by Titus during arguments.
- Cipio
Antonia’s ally; helps garrison Phobos and Deimos before Titus’s pack steals their axes.